Even if you don’t realize it, you’ve probably already experienced augmented reality. If you played Pokemon Go! use Snapchat filters or tried one of the those design sites where you upload a picture then move furniture around, you have experienced augmented reality.
AR, shorthand for augmented reality, is not virtual reality, though it could be a cousin; it’s the inclusion of a computer-generated image on a user’s view of the real world, creating a composite view. This Pokemon Go! picture is an example of augmented reality.
What does this have to do with HR? Everything, says Glenn Donaldson, customer success manager at Australia’s intelliHR. “Augmented reality will disrupt your workplace,” he says, citing a few examples of companies experimenting with it. McDonald’s partnered with Snapchat in Australia to allow jobseekers to record a short video wearing a McDonald’s uniform. Safety Compass has built an AR tool that identifies safety issues simply by holding your phone up and scanning a worksite.
Those are just starters, Donaldson told his Disrupt HR audience in Brisbane last summer. “What if we looked at it from an HR strategy point of view? We could use it to teach people how to use machinery, perform certain tasks, even help managers out with their performance catch-ups,” he says. How would that latter use work? “Hold you iPad up and see your employees’ goals and performance literally pop out of their head.”
How else will AR infiltrate HR? Spend the next 5 minutes with Donaldson as he gives you a look at what’s coming.
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